using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;

namespace Spacedash.Logic.Scenario.Cells.Actions
{
    class BrakeCellAction: CellAction
    {
        public BrakeCellAction(XmlNode xn)
        {
        }
        public override void Execute(Ship ship)
        {
            ship.Collide();
        }
    }
}
